Wind class Strike Carrier

The Wind class strike carrier is a particular artefact of the escalating tensions in the Spinward Marches. Designed and created for the transport of heavy fighters to the battlefront, strike carriers are also well-armed, reasonably armoured, and capable of standing in battle against most enemies.

CraftID:Strike Carrier, Type CS, TL 15, MCr36,300
Hull:67,333/168,333, Disp=75,000, Config=4SL, Armour=58G, Unloaded=883,805tons, Loaded=1,001,272tons
Power:3,000/6,000, Fusion=810,000Mw, Duration=30
Loco:5,400/10,800, M-Drive=3, 2,700/5,400, J-Drive=3, Vacuum=2,850kph, Top=1,000kph, Cruise=750kph, NOE=190kph, Agility=0
Commo:Radio=System x8
Sensors:EMM, EMSJammer=FarOrbit, PassiveEMS=Interstellar, ActiveEMS=FarOrbit, Densitometer=HiPen/1km, Neutrino=10kw
ScanPin
ActObjRoutRout
PasObjRoutRout
PasEngSimpRout
Off:
PAWS007
Batt..1
Bear..1
FusionGunx09
Batt..1
Bear..1
Missilex90
Batt.32.
Bear.24.
BLaserxx9
Batt..20
Bear..15
Def:DefDM=+8, NucDamp=9, MesonScrn=9
Repulsorx9x
Batt.9.
Bear.9.
Sandxx9
Batt..10
Bear..8
Control:Computer=9 x3, Panel=HoloLink x23,455, Special=HoloHUD x40, LgHoloDisplay
Environ:BasicEnv, BasicLS, ExtendLS, GravPlates, InertialComp, Comfort=2.86
Accomm:Crew=562 (Bridge=16, Engineering=70, Maintenance=8, Gunners=54, Flight=240, Medical=4, Command=77, Stewards=18), Troops=75, Staterooms=402
SubCraft:Fury class Heavy Fighters x40, Hawk class Strike Fighters x40 (1 launch tube)
Other:Cargo=132,879klitres, Fuel=494,100klitres, FuelScoops, PurificationPlant, ObjSize=Large, EMLevel=Moderate
Ship Registry
tail nonameownercaptainstatusnotes
No data available

Atlantic class Heavy Cruiser

This class of cruiser has proven popular with the Navy for independent missions, especially beyond the Imperial border. Used alone, the ships are capable of a variety of diplomatic and scientific operations. Used in squadrons, they provide a useful show of force or reinforcement for friendly client-states. The ship’s cargo hold can be used to barrack up to 100 marines for small commando operations, boarding parties, and general ship defence.

Reportedly, some examples of the Atlantic class have been fitted with black globe force field generators. This has not been confirmed.

A total of 794 ships were produced, of which approximately 500 remain in service. The Atlantic class is now considered a second line ship. Approximately sixty examples have been transferred, sold, or disposed of to client-states of the Imperium. Recipients include several Vargr nations along the Corridor, Aslan colonial governments allied with or friendly to the Imperium, and many local human worlds within the Imperium.

CraftID:Heavy Cruiser, Type CR, TL 15, MCr27,228
Hull:67,500/168,750, Disp=75,000, Config=2SL, Armour=50G, Unloaded=944,347tons, Loaded=989,443tons
Power:3,753/7,506, Fusion=1,013,310Mw, Duration=28
Loco:5,063/6,750, M-Drive=2, 6,075/8,100, J-Drive=5, Vacuum=2,120kph, Top=1,000kph, Cruise=750kph, NOE=190kph, Agility=2
Commo:Radio=System x3, Maser=System x3, Laser=System x3
Sensors:PassiveEMS=Interstellar x3, ActiveEMS=FarOrbit x3, Densitometer=LowPen/250km, HighPen/1km x2, Neutrino=10kw x3
ScanPin
ActObjRoutRout
PasObjRoutRout
PasEngRoutRout
Off:
MesonGunJ0x
Batt1..
Bear1..
PAWS090
Batt.2.
Bear.2.
FusionGunx04
Batt..5
Bear..4
Missilex93
Batt.2010
Bear.158
BLaserxx7
Batt..3
Bear..3
Def:DefDM=+9, OptNucDamp=1, MesonScrn=9
Repulsorx9x
Batt.10.
Bear.8.
Sandxx7
Batt..15
Bear..12
Control:Computer=9 x3, Panel=HoloLink x100, Special=LgHoloDisplay x28
Environ:BasicEnv, BasicLS, ExtendLS, GravPlates, Comfort=1.62
Accomm:Crew=862 (Bridge=15, Engineering=86, Gunners=542, Flight=30, Medical=4, Command=120, FrozenWatch=65), Troops=75, Staterooms=468, LowBerths=65, EmerLowBerths=233
SubCraft:Rosendal class Shuttle x3, Mineral class Cutter x4, Traveler class Air/Raft x4
Other:Cargo=2,700klitres, Fuel=644,222klitres, FuelScoops, PurificationPlant, ObjSize=Large, EMLevel=Moderate
Ship Registry
tail nonameownercaptainstatusnotes
7437AtlanticIN
7438PacificIN
7439IndiaIN
7440OceanaIN
7441ArticaIN
7442Yal-Tengri
7443MediterraneanINCommander Sir Danforth Quimby
7444CerenerianINCaptain Barronette Mazun Igadushda
7445CortezINLost
7446Arlenza
7447Radusdaam Sakugar KiINCommander Erika haut-Beaudoin
7448BythoyoINCommander Ivan Stephanos of Gaea
7449NeleomiINCommander Dwayne Fomish
7450Irup Khiigash ArCommander Viscount Bolinghurst
7451TaipingyangINCaptain Irenea Shashurra
7452HalcyonINCaptain N Chester
7453AdriaticINCommander Ashwahtya Hsuan
7454Dam AspshiiINCommander Kaskel Umkhegshii
7455Eshka ArINCommander Stiev Elliot
7456Dir GarINCommander Von Smit
7457NimbusIN
7458ArzemiirIN
7459Kigunar Irumpim ArIN
7476ForodhINCaptain Ramonita MulreadyIn Service
7477DynammeINCaptain Milan ConnetteIn Service
7491CatorINCaptain Sari haut-GarnetIn Service
7496HororINCaptain Sir Kraig DejesIn Service

Kokirrak class Dreadnaught

The Kokirrak class is a preferred ship for flagship operations due to its extensive admiral’s quarters, which include command and communications equipment, as well as entertainment chambers. The ship is capable of controlling a large fleet engagement within a system, as well as holding its own in battle; the combination of fleet controller and line-of-battle ship makes it an asset in nearly any space combat situation.

Normally, the Kokirrak class does not carry troops. It is possible to install modular quarters for up to 2,000 troops (usually only 1,000 are carried) in the cargo hold. A squadron of eight Kokirraks can carry between 8,000 and 16,000 troops, the equivalent of a reinforced division.

This class of dreadnaught, when originally designed and constructed, mounted black globe force field generators. Over the years, various ships have suffered black globe generator failures, and the devices have not been replaced. When encountered, there is approximately a 50% chance that the ship will mount a functioning black globe.

The Kokirrak class is one of the oldest class of dreadnaughts in Imperial service, and are now being phased out of service. Within the last decade, several ships have been disposed of to other services such as the scouts, and to other governments, including sector navies and client-states in the Spinward border regions of the Imperium.

CraftID:Dreadnaught, Type BB, TL 15, MCr125,038
Hull:180,000/450,000, Disp=200,000, Config=4SL, Armour=79G, Unloaded=5,571,752tons, Loaded=5,688,588tons
Power:29,586/59,172, Fusion=5,325,450Mw, Duration=28
Loco:9,000/18,000, M-Drive=2, 9,000/18,000, J-Drive=4, Vacuum=2,120kph, Top=1,000kph, Cruise=750kph, NOE=190kph, Agility=0
Commo:Radio=System x3, Meson=System x3
Sensors:PassiveEMS=InterStellar, ActiveEMS=FarOrbit, Densitometer=HighPen/1km, Neutrino=10kw
ScanPin
ActObjRoutRout
PasObjRoutRout
PasEngRoutSimp
Off:
MesonGunT0x
Batt1..
Bear1..
FusionGunx60
Batt.50.
Bear.33.
Missilex90
Batt.50.
Bear.33.
BLaserxx6
Batt..50
Bear..33
Def:DefDM=+7, NucDamp=9, MesonScr=8, BlackGlobe=4 (optional)
Repulsorx9x
Batt.20.
Bear.13.
Sandxx9
Batt..33
Bear..20
Control:Computer=9fib x3, Panel=HoloLink x950, Special=HoloHUD x950, LgHoloDisplay x3
Environ:BasicEnv, BasicLS, ExtendLS, GravPlates, Comfort=2.51
Accomm:Crew=279 (Bridge=18, Engineer=108, Maintenance=7, Gunnery=60, Medical=25, Command=49, Steward=12), Troops=105, Stateroom=234
SubCraft:None
Other:Fuel=2,598,077klitres, FuelScoops, PurificationPlant, ObjSize=Large, EMLevel=Moderate
Ship Registry
tail nonameownercaptainstatusnotes
150KokirrakIN
151KarkakiimkakIN
152AgaaksurkakIN
153EbukhekakIN
154NimkhagkakIN
155MenorrakINIn Service
156RagukaddakIN
157KakamimsidukakIN
158ShukanakIN
159GukurakIN
160KharkorakIN
161AgakhuumkakIN
162AamgusagukakIN
163ImigasarakIN
164KaarpikamikakIN
165SukasmudarkakIN
166EkigamakIN
167KasharkakIN
168KashukakIN
169AkagikiikakIN
170ArzaadaarkakIN
171AshkhinikakIN
172KugishkakakIN
173ShiigirkhurkakIN
186Pride Of SyleaINCaptain Harrick
220Khtai

Plankwell class Dreadnaught

Plankwell class dreadnaughts are named for notable admirals in the Imperial Navy. The class name is taken from Grand Admiral Olav hault-Plankwell, a sector admiral who rose to Grand Admiral of the Marches and defeated the Outworld Coalition during the First Frontier War (589 to 604). Following his victory, he led the fleet to Core, personally dispatched Empress Jaqueline I, and took over the government. The result was the long, bloody Civil War; Olav was the first of the Emperors of the Flag. Although Olav is in disrepute as an emperor, Grand Admiral Plankwell is still remembered and honoured for his achievements as a naval commander; significantly, his name has not been assigned to any ship in the new Cleon class of battle riders, named for emperors of the Imperium.

Plankwell class dreadnaughts are built using a modular design and construction technique which has proven cost-effective in commercial shipbuilding. A central strut or keel serves as a foundation, bracing the drives and aligning the spinal mount, while all other parts of the ship are mounted to brackets or strengthened points along it. The technique allows separate construction of the various modules (such as quarters, electronics areas, fuel tankage, and control areas) with a final mating of all the various components being performed only after the drives and keel have been tested and accepted. There was some initial concern that the connecting points would be foci for weakness in battle, but the losses of two separate Plankwells in combat have been attributed by investigating boards to strategic misdirection.

CraftID:Dreadnaught, Type BB, TL 15, MCr102,927.63
Hull:180,000/450,000, Disp=200,000, Config=4SL, Armour=70G, Unloaded=3,099,571tons, Loaded=3,201,384tons
Power:8,727/17,454, Fusion=2,356,486Mw, Duration=37
Loco:9,000/18,000, M-Drive=2, 9,000/18,000, J-Drive=4, Vacuum=2,120kph, Top=1,000kph, Cruise=750kph, NOE=190kph, Agility=0
Commo:Radio=System x3, Meson=System x3
Sensors:PassiveEMS=InterStellar, ActiveEMS=FarOrbit, Densitometer=HighPen/1km, Neutrino=10kw
ScanPin
ActObjDiffDiff
PasObjRoutRout
PasEngSimpRout
Off:
MesonGunT0x
Batt1..
Bear1..
PAWS007
Batt..40
Bear..26
FusionGunx04
Batt..6
Bear..4
Missilex90
Batt.80.
Bear.52.
BLaserxx9
Batt..10
Bear..7
Def:DefDM=+7, NucDamp=9, MesonScrn=3
Repulsorx9x
Batt.50.
Bear.33.
Sandxx9
Batt..10
Bear..7
Control:Computer=9fib x3, Panel=HoloLink x7,756, Special=HoloHUD x7,756
Environ:BasicEnv, BasicLS, ExtendLS, GravPlates, InertialComp
Accomm:Crew=2,060 (Bridge=27, Engineer=213, Maintenance=308, Gunnery=555, Flight=15, Medical=22, Command=774, Steward=146)
SubCraft:Mineral class Modular Cutter x5
Other:Cargo=16,375klitres, Fuel=1,721,286klitres, FuelScoops, PurificationPlant, ObjSize=Large, EMLevel=Strong
Ship Registry
tail nonameownercaptainstatusnotes
4461HeptmannINCaptain Jerrell GewinnerIn Service
4462AhblocoenazinINLost
4463CovingtonINLost
4464KursharINCaptain Vander Gukarishim
4465LeeIN
4466RydelIN
4467MasonIN
4468SoegzIN
4469YaskscoINCaptain Sir Leandro LakhanIn Service
4470DungulilINCaptain Margarite haut-LouchenIn Service
4471Mori YukoIN
4472GiojuanINCaptain Sir Inger DegrellaIn Service
4473GiidirurINCaptain Rathgla’eollzoe Di’aades
4474UsutiINCaptain Sir Maria Magdalena de Castaneda y Orleans
4475EcannisIN
4476ShaeshpaaIN
4477KanerINCaptain Goolanzoon
4478AdairINCaptain Leah Havasu Novatna
4479KumarigiisINCaptain Heimat Diigeruu Singh
4481IdakkashINCaptain Gyanyo
4482OukougvuINCaptain Natasha Greensdale
4483PeteyaINCaptain Nishguma Dirat
4484ZllitkovINCaptain Patty Gorishi
4485SiirgiINCaptain Sir Amanda White
4486CecoheINCaptain Tania Yau
4487SienneINCommodore Boris Gokhman
4488DeBruennisIN
4489KagushIN
4490DerrassemiIN
4491SarganuIN
4492KoenigIN
4493HalforeIN
4494SuukarIN
4495BertilIN
4496GoudenIN

Tigress class Dreadnaught

Although some older battleships of greater displacement remain in service, the Tigress class dreadnaught is the largest line-of-battle vessel currently in service with the Imperial Navy. Each BatRon of Tigress class vessels is virtually a fleet unto itself, as each ship carries thirty squadrons of Fury class heavy fighters (with ten per squadron). A BatRon of eight ships carries 2,400 heavy fighters.

Tigress class BatRons are generally assigned one per sector. In war, the ideal deployment of any BatRon is together as a unit. In peace, various Tigresses are often scattered throughout a region on peacekeeping missions or to show the flag. Several individual Tigresses have been deployed among the worlds of the Five Sisters subsector to enforce the amber zone blockade of Candory and Andor.

Construction: The Tigress class is produced using an armoured spherical hull with a single spinal meson gun mounted centrally. A large armoured port protects the gun during non-combat operations; the port itself contains focussing equipment for the weapon beam.

Within the sphere, layered decks hold the various on-ship functions such as quarters, computer and electronic equipment, fuel treatment, and maintenance areas. Appended to the back of the sphere is a large, heavy fighter launch and recovery installation. Fighters are launched to the rear, to starboard, and recovered from the rear, to port; this arrangement prevents them from entering the meson beam when it is in use, as well as providing some armoured bulk between the fighters and the enemy.

CraftID:Dreadnaught, Type BB, TL 15, MCr673,313
Hull:450,000/1,125,000, Disp=500,000, Config=5SL, Armour=85G, Unloaded=14,347,870tons, Loaded=14,631,881tons
Power:70,556/141,111, Fusion=12,700,000Mw, Duration=28
Loco:22,500/45,000, M-Drive=2, 22,500/45,000, J-Drive=4, Vacuum=2,120kph, Top=1,000kph, Cruise=750kph, NOE=190kph, Agility=1
Commo:Radio=System x3, Meson=System x3
Sensors:PassiveEMS=InterStellar, ActiveEMS=FarOrbit, Densitometer=HighPen/1km, Neutrino=10kw
ScanPin
ActObjRoutRout
PasObjRoutRout
PasEngRoutSimp
Off:
MesonGunT0x
Batt1..
Bear1..
PAWS007
Batt..100
Bear..50
FusionGunx03
Batt..50
Bear..33
Missilex90
Batt.430.
Bear.215.
BLaserxx9
Batt..10
Bear..5
Def:DefDM=+8, NucDamp=9, MesonScrn=7
Repulsorx9x
Batt.22.
Bear.11.
Sandxx9
Batt..10
Bear..5
Control:Computer=9fib x3, Panel=HoloLink x4,968, Special=HoloHUD x4,968, LgHoloDisp x3
Environ:BasicEnv, BasicLS, ExtendLS, GravPlates, InertialComp, Comfort=2.59
Accomm:Crew=3,878 (Bridge=52, Engineer=74, Maintenance=1,733, Gunnery=943, Flight=900, Medical=30, Command=72, Steward=74), Staterooms=2,520
SubCraft:Fury class Heavy Fighters x300 (3 launch tubes)
Other:Cargo=40,393klitres, Fuel=4,058,167klitres, FuelScoops, PurificationPlant, ObjSize=Large, EMLevel=Strong
Ship Registry
tail nonameownercaptainstatusnotes
7404TigressIN
7405PanthressIN
7406LyonessIN
7407Sea TigressIN
7408Sand TigressIN
7409CougaressIN
7410LynxIN
7411WeretigressIN
7412LikakhuIN
7413NaaushIN
7414ErmiIN
7415GemimiIN
7416Mountain LionIN
7417Snow LeopardIN
7418VixenIN
7419AlleycatIN
7420PanteraIN
7421NevyurIN
7422Llannamith
7423HexapantherIN
7424PanteraIN
7425SabretoothINCaptain William Grainger
7426KrimmINCaptain Hinchcliffe
7427InggurrINCaptain Iikiush Delacruz
7428IrrijariINCaptain Jamie haut-Kunara
7429TkighirINCaptain Laragiu
7430KsarrgINCaptain Sir Minwan Jones
7431MazamitliINCaptain Sutaa Beganadi)
7432PelesarINCaptain Thurougood
7433RamalliotINCaptain Tina Johnson
7434She-WolfINCommodore Janos Fiorello
7435AyakhyulrINCommodore Vadid Ligl
7436FeakhefourarINVice-Admiral Jaeren haut-Alloran
8000SaivaarIN
8001VraumichIN
8002AnshuuiIN
8003IyaTackhIN
8004AshurgashIN
8005Tiger WolfIN
8006Lioness IIConstruction authorised
8007ThylacinessIN
8008SmilodonIN
8009DelajabarIN

Libuka class Troop Carrier

The Libuka class Troop Carrier is one of the largest starships mass-produced in the Imperium. Displacing 1.5 million tons, the Libuka’s purpose is as a corps’ Base Ship. That is, it carries a corps-sized troop unit, their equipment, and enough supplies for one month’s operations on planet.

In addition to supplies (food, water, sundries, etc.) and vehicle stowage, 10 dtons are allocated per trooper. This generous space allowance permits troopers to train while en route, thus maintaining their combat efficiency.

The Libuka is such a big and important target that adding weapons seemed superfluous to its designers: it cannot afford to engage in combat. Instead, it was envisaged that the Libuka would be screened by a large array of escorts. This had the secondary advantage of keeping large numbers of hardpoints free as docking points for landing craft (carried on another vessel) and the corps’ APCs.

An assault squadron may have 5 Libuka class Troop Carriers and a Workhorse class Ordanance Carrier (which carries additional supplies and a large number of modular cutters).

Tonnage:1,500,000 dtons standard, 21,000,000 cubic meters, close structure configuration.
Crew:Command=750, Engineering=1650, Services=3000, Security=1500
Engineering:Jump-4, 1G Maneuver, Power plant-4, 60000 EP, Agility 1
Avionics:1 bridge, with Model 7/Fib computer
Hardpoints:?
Armament:None
Defences:None
Craft:None
Fuel:660,000 dtons fuel (jump-2 and 28 days endurance)
Other:Carries a corps-sized troop unit (50,000 troopers and 5,000 vehicles), plus 21,274 dtons cargo capacity

HG

Ship:         Libuka
Type:         Base ship (large scale troop carrier)
Owner:        Imperial Navy
Tech Level:   F

USP: TT-Y4414G4-000000-00000-0 MCr499540 1.5Mtons
Batt Bear                      Crew 6900
Batt                           TL 15
Transport=1 corps  Other cargo=21274  Fuel=660000
EP=60000  Agility=1  Shipboard security detail=1599 
Fuel treatment=Onboard fuel purification
Ship Registry
tail nonameownercaptainstatusnotes
No data available

Chaarnihom

From a TML “unboring” shipbuilding rodeo, here’s my entry. Originally intended to be a highport for Yori, but ending up as a merchant ship of sorts.


One of the stranger sights in the Spinward Marches is the Chaarnihom, a one-of-a-kind 20,000 dton merchant with a dispersed structure.

The Chaarnihom started out intended as a highport for the system of Yori/Regina but was sold off cheap (before construction was complete) when its contract was cancelled. It now functions as a merchant ship of sorts. The Chaarnihom looks like a Christmas tree with 5-fold radial symmetry … booms stick out at odd angles with docking clusters at the ends.

Commissioned in 1093 by the religious Advisors that form Yori’s planetary government, it was built at the LSP orbital shipyards at Lunion/Lunion to a design by RINA (Rhylanor Interstellar Navy Architects … a small design house specialising in unusual requirements). The name Chaarnihom translates on Yori as “In honour of Chaarni”, Chaarni was the dominant deity there at the time. The original budget was MCr5000, but RINA’s final design overran to MCr5616. Once construction started (in 1097) this was further complicated by the need for special religious blessing ceremonies at various stages. The craft is equipped with Jump-1 engines and has enough fuel capacity for two jumps. The intention was that once it reached Yori the jump engines would be decommissioned and sold on (recuperating some of the cost overruns).

However, in 1104, as the construction of the Chaarnihom neared completion, a socio-political change on Yori resulted in the god Chaarni falling out of favour. This, and a subsequent drop in Yori’s TL, meant that the ship was no longer acceptable. With much of the internal fittings still to be completed the Chaarnihom was sold at auction for just over MCr3851 to Vable Shipping of Mora. Vable Shipping immediately put the Chaarnihom to work in its unfinished state as a bulk cargo carrier, but within 6 months the company was bankrupt and ownership passed to its bank (Hortalez et Cie). Currently, the bank is keeping the Chaarnihom in operation while it decides what to do with it. Skilled spacers are hired on short and medium-term contracts to make up is operating crew while it plies the Spinward Main.

Tonnage:20,000 dtons standard, 280,000 cubic meters, dispersed structure configuration.
Crew:Original: (Command=11, Engineering=12, Services=40, Gunnery=55, Flight=51, Troops=20)
Current: (Command=11, Engineering=12, Services=40)
Engineering:Jump-1, 0.25G Maneuver, Power plant-1, 200 EP, Agility 0
Avionics:Original: (3 bridges, each with Model 7/Fib computer)
Current: (1 bridge, with a Model 7/Fib computer)
Hardpoints:200 Hardpoints
Armament:Original: (50 single beam laser turrets, each acting independently for point defence)
Current: (None)
Defences:Original: (Factor 3 nuclear dampers)
Current: (None)
Craft:Original: (50 dton Modular Cutters x10, 20dton Launches x10)
Current: (20 dton Launch x1 … but docking for all original craft retained)
Fuel:4200 dtons fuel (jump-1 x2 and 30 days endurance)
Other:500 dton drydock hanger x10, 3476 dton cargo capacity, 937 passengers (less any stewards added to crew), 100 emergency low berths.

HG

Ship:         Chaarnihom
Type:         Merchant (converted from highport)
Architect:    RINA (Fees = MCr56.164)
Construction: LSP
Owner:        Hortalez et Cie
Tech Level:   D

Original USP: SN-L71X1G3-000300-20000-0 MCr5,616 20ktons
Batt Bear                       Y       Crew 189
Batt                            Z       TL 13
(X=0.25, Y=48, Z=50)

Current USP: SN-L71X1G3-000000-00000-0 MCr3,851 20ktons
Batt Bear                              Crew 63
Batt                                   TL 13
(X=0.25) Cargo=3,476 Fuel=4,200 EP=200 Agility=0
No fuel treatment Passengers=937 EmergencyLowBerth=100

Ship Registry
tail nonameownercaptainstatusnotes
83100ChaarnihomHortalez et CieIn Service

Referee’s Notes

This might seem like a large ship to give to players, and with a crew of 63 there’s an NPC personnel aspect more in common with mid-level merc campaigns than tramp trader campaigns, but it is slow and unarmed and plagued by frequent minor glitches.

The ship itself can be the location for an adventure or two, with a dispersed structure and incomplete construction there are many unfinished sections and dead corridors. The interior is highly decorative … there are religious symbols everywhere, and odd deck layouts that could hide secret or forgotten compartments. (For inspiration, think of a cross between the layout of the station interiors of the Star Trek Deep Space 9 TV series and the decor of the Goa’ald ship interiors of the Stargate SG-1 TV series. There’ll be a ‘main concourse’ with cubicles where boutique shops were to go, but the style is darker, more gothic in a pseudo-Egyptian sort of way.) And who knows what was left behind by the construction workers, or by Vable Shipping? Of course, anyone who tells you all those religious ceremonies left the ship haunted with psychic/mystic energies is just pulling your leg … the ship’s supposed to creak and groan like that. Honest.

Additional: Due to the incomplete construction the ship is unreliable. Roll 2d6 each day (DM +1 per crewman short of 63, or +2 if an engineer short of 12) and on a roll of 12+ something’s gone wrong. If something’s gone wrong roll 2d6 to find out what.

Daily Problem
(2d6)
2-8False alarm
9Computer crash … down for 1d6 hours
10Environmental failure in one random section
11Fuel leak
12Manoeuvre Drive failure

Panther class Experimental Frigate

To mark the year 1100, the Imperial Navy challenged naval architects across the Imperium to come up with innovative new design concepts. RINA (Rhylanor Interstellar Navy Architects), a small design house specialising in unusual requirements, came up with a concept ship they named the Panther. The idea was for the smallest, and thus cheapest, ship capable of carrying a 100 dton meson gun while keeping up with standard fleet units (ie. Jump-4 and 6G).

RINA’s design used two tricks to achieve this. First, rather than carry a power plant capable of meeting all energy requirements for the duration of a cruise (28 days), two power plants were installed: one for 28 days of normal use, and another for 30 hours of combat activities. Second, the main weapon could only fire at half the normal rate: energy had to be built up in the ship’s jump drive capacitors. This later trick effectively halved the EPs/turn required by such a weapon. For defence, the Panther relied solely on moderately high agility.

In the end, only an initial run of 4 Panthers were built (unimaginatively named Panther-1, Panther-2, Panther-3, and Panther-4). Panther-2 was destroyed in early trials, but the remaining three still function together as a squadron.

Tonnage:1,000 dtons standard, 14,000 cubic meters, close structure configuration.
Crew:Command=1, Bridge=6, Engineering=10, Gunnery=1, Medical=1
Engineering:Jump-4, 6G Maneuver, Power plant (main)-6, 60 EP, Power plant (combat)-9, 90 EP, Agility 4
Avionics:1 bridge, with Model 4/Fib computer
Hardpoints:100-ton bay x1
Armament:100-ton meson gun bay
Defences:None
Craft:None
Fuel:464 dtons fuel (jump-4 and 28 days endurance, and 30 hours combat endurance)
Other:Crew in double occupancy staterooms

HG

Ship:         Panther
Type:         Frigate (experimental)
Architect:    RINA
Construction: General Shipyards
Owner:        Imperial Navy
Tech Level:   F

USP: FZ-A446XD2-000000-00090-0 MCr916 1000tons
Batt Bear                 1    Crew 19
Batt                      1    TL 15
Cargo=0  Fuel=464  Agility=4  No fuel treatment
(X=6or9)
Component List
Jump drive (J4)50 dtons
Jump drive fuel (1 jump)400 dtons
Manoeuvre drive (6G)170 dtons
Main power plant (PP6)60 dtons
Main power plant fuel (4 weeks)60 dtons
Weapon bay100 dtons
Weapon power plant90 dtons
Weapon power plant fuel (1 day)4 dtons
Bridge20 dtons
Computer (4/fib)8 dtons
Staterooms (double occupancy)38 dtons
1000 dtons

The jump drive has 20 dtons of capacitors, which can hold up to 720 EPs.

Ship Registry
tail nonameownercaptainstatusnotes
9536Panther-1INIn Service
9537Panther-2INDestroyed
9538Panther-3INIn Service
9539Panther-4INIn Service

Sagan class Patrol Cruiser

The Sagan class Patrol Cruiser was the mainstay of the ROM navy. These small cruisers, under the authority of the ROM Patrol, fulfilled the functions of the Imperium’s Suleiman class Scout/Courier and Lurushaar Kilaalum class Patrol Cruiser. Indeed, both designs owe their basic shape to the Sagan as a tribute to its hardworking heritage.

Only two working examples survived the Long Night, however, one in the Imperial Archive Museum on Capital/Core; the other on permanent display in the Congressional Museum on Dingir/Solomani Rim.

Tonnage:300 dtons (standard). 4,050 cubic metres.
Crew:6 officers, 3 ratings, 3 troops.
Performance:Jump-3, 2G Maneuver, Power plant-3, 8 EP, Agility 0
Electronics:Model/3 computer
Hardpoints:3.
Armament:One triple missile turret functioning as a single battery. One triple beam laser turret functioning as a single battery.
Defences:One triple sandcaster turret functioning as a single battery.
Craft:None
Fuel Treatment:Fuel scoops installed. No purification plant.
Cost:MCr186.4 (estimate to rebuild today)
Construction:?

HG

Ship:         Sagan
Type:         Patrol Cruiser
Architect:    
Construction: 
Owner:        
Tech Level:   C

USP:  T-3132332-040000-30002-0  MCr186.4  300tons
Batt Bear        1     1   1                TL=12
Batt             1     1   1              Crew=12
Troops=3  Cargo=49  Fuel=135  Agility=0
CraftID:Patrol Cruiser, Type T, TL 12, MCr186.4 (estimate to rebuild today)
Hull:270/675, Disp=300, Config=1SL, Armour=40A, Unloaded=4,005tons, Loaded=4,138tons
Power:34/68, Fusion=2,000Mw, Duration=28
Loco:14/28, M-Drive=2, 11/22, J-Drive=3, Vacuum=2,120kph, Top=1,000kph, Cruise=750kph, NOE=160kph, Agility=0
Commo:Radio=System, Laser=FarOrbit
Sensors:PassiveEMS=Interstellar, ActiveEMS=Planetary, Densitometer=HighPen/50m, Neutrino=1Mw
ScanPin
ActObjDiffDiff
PasObjDiffDiff
PasEngRoutForm
Off:
Missilex02
Batt..1
Bear..1
BLaserxx3
Batt..1
Bear..1
Def:DefDM=+4
Sandxx4
Batt..1
Bear..1
Control:Computer=3 x3, Panel=Electronic x1,678
Environ:BasicEnv, BasicLS, ExtendLS, GravPlates, InertialComp, Comfort=4.00
Accomm:Crew=12, (Bridge=2, Engineer=2, Gunnery=3, Troops=3, Command=1, Medical=1), Staterooms=Small x12
SubCraft:None
Other:Cargo=664klitres, Fuel=1,818klitres, FuelScoops, ObjSize=Average, EMLevel=Moderate

ACS

Size:300 dtons
TL:12
Acceleration:2.2G
Jump:3 parsecs
Crew:12
Passengers:0
Cargo:53 dtons
:
Hull: Agility=0, Stability=+1, Friction=1/3,
Jump: Strength=100, Efficiency=100%, Flash=Standard
CrewComfort=4.1, Ergonomics=1.3
Hull LayerAVBFPenEMPRadHeatBurnPressTrac
112121212120120012001200

:

ItemModPanelsConsoleMCrdtons
HullStreamlined-C20
... Layer 1: Std Kinetic Plate
Lifters1
Landing legs (with pads)133
DrivesMod Manoeuvre Drive-B+10%1Eng161.5
Std Jump Drive-E (Bubble)1Eng23030
Mod Power Plant-E+10%1Eng3168
FuelJump Fuel (1 x Jump-3)90
Operations Fuel (33 days)9
Fuel Scoops (with purifiers)2Eng41.12
Fuel Intake (with purifiers)2"1.12
Fuel Bins (with purifiers)2"1.12
ControlsComputer Model/310.53
13x Consoles2.626
... Functions: AstrogationNav1
... Functions: PilotPilot1
... Functions: Medical, CounsellingMedic1
SensorsMod DS Communicator (Surf)+21Comm13.5
Imp DS Radar (Surf)+11Sensor16
Std DS Neutrino Detector (Surf)1"6
Std AR EMS (Surf)1"2
Std Go Deep Radar (Surf)1Sensor21.6
Std Fo Densitometer (Surf)1"1.5
WeaponsT3 ... Mod Vd Beam Laser (Hits=3D)+21Gun11.751
T3 ... Ult AR Missile (Hits=3D)+41Gun2191
T3 ... Adv Vd Sandcaster (Hits=3D)+31Gun31.61
CrewLong term life support22
1x Emergency low berth (4 man)0.51
6x Crew Double 0.612
3x Crew Shared Fresher1.51.5
Crew commons35
Crew auto-chef0.031
4x Personal airlock0.42
Medical clinic12
Basic cargo hold53
Cargo lock0.42
Wheeled ATV (in hold)0.166
140.94300
Ship Registry
tail nonameownercaptainstatusnotes
No data available

Antiama class Fleet Carrier

Also known in naval circles as the mother ship, the fleet carrier is a transport and launch facility for heavy fighters. Its main purpose is the carriage of heavy fighters across interstellar distances to the site of battle. In peace, the fleet carrier is a mobile port and repair facility for its brood; in war, it is a formidable fleet element to be respected.

The fleet carrier is an example of the continuing evolution of starship functions. In this case, it represents a splitting off of the fighter carrier operations of older battleships, placing the responsibilities all in a single ship designed for the purpose. Where once a large dreadnaught would carry regiments of troops, phalanxes of fighters, and myriad weapons mounts, current practice is to split these various tasks into individual ships. Naval doctrine is to carry troops on troop transports, fighters on fighter carriers, and large weapons for the line of battle on battleships.

Class Names: The Antiama class fleet carriers are named for empresses and consorts from Imperial history.

CraftID:Fleet Carrier, Type FC, TL 15, MCr51,922
Hull:90,000/225,000, Disp=100,000, Config=4SL, Armour=46G, Unloaded=883,924tons, Loaded=1,395,849tons
Power:4,250/8,500, Fusion=765,000Mw, Duration=27
Loco:6,750/13,500, M-Drive=2, 6,750/13,500, J-Drive=4, Vacuum=2,120kph, Top=1,000kph, Cruise=750kph, NOE=190kph, Agility=0
Commo:Radio=System x2, Meson=System x2, Maser=System x2
Sensors:EMSJammer=FarOrbit, PassiveEMS=Interstellar, ActiveEMS=FarOrbit, Densitometer=HiPen/1km, Neutrino=10kw
ScanPin
ActObjRoutRout
PasObjRoutRout
PasEngSimpRout
Off:
MesonGun09x
Batt.1.
Bear.1.
PAWS090
Batt.1.
Bear.1.
FusionGunx90
Batt.1.
Bear.1.
Missilex90
Batt.60.
Bear.42.
BLaserxx9
Batt..16
Bear..11
Def:DefDM=+7, NucDamp=9, MesonScrn=9
Repulsorx9x
Batt.1.
Bear.1.
Sandxx9
Batt..16
Bear..11
Control:Computer=9 x3, Panel=HoloLink x17,916, Special=LgHoloDisplay x10
Environ:BasicEnv, BasicLS, ExtendLS, GravPlates, InertialComp, Comfort=2.33
Accomm:Crew=1,295 (Bridge=16, Engineering=87, Maintenance=11, Gunners=54, Flight=900, Medical=10, Command=177, Stewards=43), Staterooms=755
SubCraft:Fury class Heavy Fighters x300
Other:Cargo=9,217klitres, Fuel=597,500klitres, FuelScoops, PurificationPlant, ObjSize=Large, EMLevel=Strong
Ship Registry
tail nonameownercaptainstatusnotes
3001DeschelleiIN
3002TroyhuneIN
3003CatharineIN
3004TomolinIN
3005IolantheIN
3006ChunlaiIN
3007ElizavetaIN
3008AntiamaIN
3009Lexington
3010Beatrice
3011Margareta

Hemdian’s Notebook