Core Editions:
- [CT] = ‘Classic’ Traveller [1e/2e] (1977-1986)
- [MT] = MegaTraveller (1986-1991)
- [TNE] = Traveller, New Era (1992-1995)
- [T4] = Marc Miller’s Traveller (1996-1998)
- [T5] = Traveller 5 [5/5.09/5.1] (2013-)
Licenced Editions:
- [GT] = GURPS Traveller [-/IW] (1998-2004)
- [T20] = d20 Traveller (2002-2008)
- [HT] = Hero Traveller (2006-2008)
- [MgT] = Mongoose Traveller [1e/2e] (2008-)
Open Game Content:
- [CE] = Cepheus Engine (2016-)
Currently in print: T5.1, MgT 2e, and CE
Book 1: Characters & Combat
- Career: Courtesans [MT]
An alternative career. Part social parasite, part facilitator greasing the wheels of government. - Career: Terrorists [MT]
An option for Advanced Character Generation. - Career: Yorian Soldier [MT]
Generate characters in Yori’s military (a variant of MT’s Advanced Character Generation system for Army characters). - Certificates [MT]
The Imperial Navy tests for and awards civilian qualifications to its personnel as a retirement perk. - Character Generation Flowcharts [T5]
Aids for character generation. - Characters
Write-ups of some of the characters in my campaigns. - Referee Screens [T5]
A set of Referee Screens for Traveller 5. This is a work in progress and represents the Referee’s side only. - Damage Calculator [T5]
A spreadsheet to make multiple damage-type hits easier. - Wanted Posters
Wanted posters issued by the JSB for the Spinward Marches (as at 1105).
Book 2: Starships
- Bridge Charts [MT]
In your game, do the players parrot the Referee? Fix this by giving them a series of codes that they translate to each other. - Computer Lexicon
Terms and nomenclature of computer systems. - Imperial Design Packages
To prevent incompatible technology standards, the Imperium issues IDPs. - Jump Drives
Some thoughts on how jump drive works and some issues surrounding that. - Jump Drives – Minimum Safe Distance [MT]
Exploring the “100 diameters” rule and what happens if you jump while on the ground. - Material Design Sequence [TNE]
This is an optional expansion for the Starship hull material rules in Traveller New Era’s “Fire Fusion and Steel”. - Ship: The Chaarnihom [CT]
One of the stranger sights in the Marches is the Chaarnihom, a one-of-a-kind 20,000 dton merchant with a dispersed structure. - Ship: Libuka class Troop Carrier [CT]
The Libuka’s purpose is to carry a troop corps, their equipment, and enough supplies for one month’s operations on planet. - Ship: Panther class Experimental Frigate [CT]
A 1000dton ship with jump-4 and 6G … and a 100dton meson gun bay! - Ship: Sagan class ROM Patrol Cruiser [MT, T5]
A 300 dton cross between a Type-S and a Type-T. - Starship and Spacecraft Identification Guide
incorporating All The Emperor’s Fighting Ships - Starship Laws
Plain English summary of the top dozen laws and edicts governing commercial spaceflight in the Imperium. - Starship Registry
Imperial database of starships registered to travel in Imperial space.
Book 3: Adventures
- Adventure: Interdiction [CT]/[MT]
The Travellers’ have been hired to transport a load of arms to an interdicted asteroid settlement. But all is not what it seems … - Adventure: Silence of the Goatlings [MT]
A simple missing persons case on Yori. - Adventure: The Name of the Coral [MT]
An investigation into mysterious deaths in a library archive. - Log: Crossfire
This is a write-up of my Crossfire campaign, a large single adventure focused on a JSB investigation of a VIP kidnapping. - Log: Odd Jobs
This is a write-up of my campaign based on the ‘odd job squad’ of an Imperial fleet during the Fifth Frontier War. - Log: Odyssey of the Bard Refuge
This is a write-up of my campaign where several characters awake from frozen watch onboard a deserted AHL cruiser.
Book 4: Mercenary
- 3277th Imperial Marine Regiment
A marine regiment attached to the 214th Fleet out of Glisten. - House Mayer’s House Troops, Alpha Company [Striker]
A ‘picked’ unit belonging to one of the Great Houses of the Sword Worlds … sent to Tarsus near the end of the Fifth Frontier War. - Sacnoth Lift Infantry Brigade, 13th Lift Infantry Company [Striker]
A Sword Worlds ‘conscript’ unit used to garrison Mithril during the Fifth Frontier War. - YAF-88 “Gull” Aerofighter [MT]
A triple air-breathing jet engine fixed-wing aircraft used on Yori (Regina 0510). - YZ-1 Modern AFV System [MT]
Baxter Motors solution to Yori’s (Regina 0510) new military requirements.
Book 5: High Guard
- Comparative Navy Ranks
A comparison of naval ranks from different states. - Imperial Navy
A brief analysis of the nature of the Imperial Navy – extrapolated for Fifth Frontier War information. - Imperial Navy – 214th Fleet
Fleet composition at the start of 1107 … commanded by Admiral Româo, based at Glisten (Glisten 0406). - Imperial Navy – Bases
Not all Imperial Navy bases are created for the same reason. Excluding naval depots, there are several broad types. - Imperial Navy – Chain Of Command
Brief note on the organisational structure of the Imperial Navy - Imperial Navy – General Regulations
General Regulations for Imperial Navy personnel in active service. - Imperial Navy – Lexicon
Terms, slang expressions, figures of speech, and phrases, of the Imperial Navy. - Imperial Navy – Medals
‘Medal’ ribbons awarded to Imperial Navy personnel. - Imperial Navy – Ranks
A list of all Imperial Navy ranks (including their insignia and some notes). - Imperial Navy – Uniforms
Uniforms of the Imperial Navy as at 1100. - Miniatures
Photos of Traveller ship miniatures.
Book 6: Scouts
- Sector: Malorn [TNE]
2 rimward and 2 spinward of the Solomani Rim, in ‘Galactic v2.4’ format. - Trojan Points Explained
A brief description and some trivial facts about Lagrange Points (aka Trojan Points). - World: Asmodeus (Querion 0512)
A world ruined by global war, on the Zhodani border. - World: Aurora (Asuzug 0305) [TNE]
A waterworld in the Malorn sector. - World: Efate (Regina 0105)
A major world in the Regina subsector, divided upon itself. - World: Sting (Sword Worlds 0705)
The seat of House Karlstad, one of the original Sword Worlds families. - World: Yori (Regina 0510)
A desert world two parsecs from the subsector capital.
Book 7: Merchant Prince
- Duchies of the Spinward Marches
Duchy boundaries don’t match subsector mapping boundaries exactly. - Financial Markets
The Imperial domestic stock and bond markets. - Freight
Rules for bulk container freight. - Imperial Currency
What does Imperial currency look like? - Imperial High Commission
‘Bases’ for the Imperial bureaucracy. - Senate of the Regina Duchy
The civilian government for the Duchy of Regina